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ARC Raiders received its January 27, 2026 update, version 1.13.0, as part of the "Headwinds" content drop, bringing a mix of new map events, AI tweaks, and quality-of-life improvements. While it doesn't completely overhaul the game, the patch responds to player feedback about navigation, matchmaking, and environmental hazards, while adding Bird City as a permanent map condition for Buried City. Heavy sandstorms now hit the Rust Belt surface more often, reducing visibility and changing ARC spawns, making runs feel more dynamic for both veterans chasing leaderboards and new players in high-level lobbies ARC Raiders Coins.
Bird City adds a fresh twist, with flocks of birds nesting in Buried City chimneys and hoarding loot that players can collect before extracting. The map cycles weekly, encouraging rooftop skirmishes, zipline maneuvers, and dealing with additional flying ARC threats. Nests contain valuable trinkets alongside regular loot, but crowded areas and aerial enemies make positioning crucial for solo players and small squads. It adds a layer of risk and reward that keeps high-value areas engaging without forcing a single meta.
Enemy behavior has been polished across several types. Leapers now navigate better without legs, Spotters avoid getting stuck, and Ticks give grabbed players a chance to dodge-roll, increasing skill-based survival. Shredders properly show as scavengeable when pinged, and Snitches no longer abort calls when hit by Lure Grenades, fixing previous exploits. These changes make encounters feel more responsive and fair, especially under modifiers like Storm or Hidden Bunker where enemy spawns ramp up.
Maps also received targeted fixes. Dam Battlegrounds cliffs were smoothed to prevent stuck spots, and elevator and Pattern House collisions were adjusted. Buried City lost its musical puzzle—the guitar is now purchasable—along with invisible walls and floating assets. Stella Montis received Seedvault extraction fixes, plus corrections for out-of-bounds spawns and stuck locations. Container spawn rates were tuned to improve loot balance during events like Electromagnetic Storms, giving high-tier weapons more consistent placement while keeping risks meaningful.
New long-term progression comes with the Trophy Display project, a multi-step hunt for rare ARC parts to fill a showcase in your hub. Each tier rewards blueprints, Raider Tokens, and cosmetics, including emotes, guitars, and coins. Two new Epic Augments arrive: Looting Mk. 3 boosts scavenging for heavy hoarders, while Tactical Mk. 3 regenerates health over time, helping solo players survive longer. Seven new quests expand lore and rewards, while party tools improve accessibility with open lobbies and squad-wide invites.
Matchmaking and controls see meaningful improvements. Players above level 40 can opt into Solo vs. Squads lobbies with a 20% XP bonus, catering to solo-focused players. Mouse smoothing, anti-stream-sniping options, consistent aim assist, and gamepad rebinding make controls feel natural across platforms. Ziplines now adjust dynamically, augments are easier to manage, and defibrillator revives cap correctly. Audio and crash fixes improve stability, while PS5 graphics resets and input lag above 30 FPS are addressed.
Update 1.13.0 shows ARC Raiders iterating thoughtfully on player feedback while adding replayable content like Bird City and Trophy hunts rsvsr ARC Raiders Items. The Headwinds theme ties sandstorms, bird nests, and AI improvements together, creating a tighter, more engaging survival experience. With file sizes under 10.5 GB, the patch keeps the Rust Belt feeling alive and shows that Embark is listening to players while preparing for bigger updates later in 2026.
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